Differences
This shows you the differences between two versions of the page.
Both sides previous revision Previous revision | |||
rules [2014/04/08 01:21] galacticcmdr removed |
— (current) | ||
---|---|---|---|
Line 1: | Line 1: | ||
- | ====== Rules ====== | ||
- | |||
- | This is the crunchy stuff under which the game is run. I have run Miranda in many different rule systems, some of which were so short that they will not be listed below. I am only going to list those systems that saw significant work and/or playtime. | ||
- | |||
- | |||
- | ====== Chivalry and Sorcery ====== | ||
- | |||
- | //Main Article: [[cns:start|Chivalry & Sorcery]]// | ||
- | |||
- | This is the current system that I run most of the my Miranda games under. It is a older-style crunchy system that I have heavily modified to suit my needs. It provided me with the more low-level type of game as opposed to my high-fantasy game under the HERO system. | ||
- | |||
- | |||
- | ====== HERO ====== | ||
- | |||
- | //Main Article: [[hero:start|HERO Games]]// | ||
- | |||
- | This was the original system that I developed most of the world under. In fact, there are still several artifacts from my time running the world under HERO that have survived. I still run the occasional game in Miranda under the HERO system, but it is mostly for my original players. | ||
- | |||
- | |||
- | ====== Dungeons and Dragons ====== | ||
- | |||
- | //Main Article: [[dnd:start|Dungeons & Dragons]]// | ||
- | |||
- | These rules pertain to the 3.5 version of the D&D rules set. | ||